Homeworld Deserts of Kharak - PC Game Review

HomeWorld Deserts of Kharak is a strategy/tactical PC game, which is supposed to be a prequel to the HomeWorld series.

It takes place in the desert, mostly using land units, with a mobile carrier base.

Graphics are adequate, although it always seem too zoomed in for me (unless you use the full screen map). There is no mini-map, which seems like a silly thing to do.

There are a bunch of aggravations:

- all units move slowly

- ESC, for some reason, won't call the menu, it uses the Pause button (WTF?)

- you specifically have a way to attack multiple units. Nice. You can't use that way to repair multiple units, nor will they be repaired automatically when near repair vehicles.

- music is pretty underused

- cutscenes are super slow, with lots of dialog, but can't be sped up or skipped.

I do like the explicitly mobile base, and the fact that you have options to configure it (more power to guns, armor, sensors, etc).

Overall, barely acceptable at a large discount. Even worse, most of these things are very easy to fix (except for the slow units - I hear this a 10 hour game with very limited replay, fast units could make it too short)

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