Sine Mora - PC Game Review

Sine More is an horizontal shoot'em up.

It looks nice enough, but the story is somewhere between silly and incomprehensible, and very much woven through the play - every 20 or 30 seconds there is a unnecessary tidbit.

It also really likes rotating things into view. While that does give you a warning and time to start shooting, it also seems like the game is trying to point out that yes, it really is a 3D game.

You seem to drive a few slightly different ships, specially as the secondary armament goes - you get seeker missiles, extra drones and a massive wave attack - all classics of the genre. These are very much rationed and you only seem to get a few per level.

You can also slow time, specially to dodge enemy fire and when maneuvering in close spaces. It is important to dodge enemy fire, because your main weapon power-ups "eject" from the ship when you are hit, and you have to quickly catch them to get them back.

The close space sections are fairly annoying, though. And I'm definitely not a fan of the space monsters that just popup from the rock, as sometimes there is no chance to react.

Overall, it is just OK. Maybe without the frequent interruptions waiting for the enemies to rotate or the story to move along it would be better, but as it is, I really recommend you try the demo before buying, if you bother at all.

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