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Showing posts from December, 2022

Dome Keeper - PC Game Review

 Heard about this one because it was available to vote for in one of Steam's 2022 awards. This is a pixel art mining game with what I guess could be called tower defense aspects. Mostly you mine the land below your dome for a few different elements (iron, water and cobalt), and after a very short time, you have to go up to defend your dome from monsters. There are a few upgrades (better drill, jet pack, dome laser, etc, etc) and a few gadgets (lift, digging companion, automated laser, probe, etc), which can also be upgraded. The goal can be getting resources (prestige mode) or getting an specific relic. The game works well, but there a few annoying choices: - tutorials are minimal, and sometimes you have to guess what a gadget does - music plays just sometimes. There is a setting, but I can't recall ever seeing someone do it this way??? - no mini-map  - even basic indicators are upgrades you need to buy - even if you like specific gadgets, you can't choose them (mostly) . T

Delta-V Book Review

 I read Delta-V, by Daniel Suarez (which I liked from other books, specially Daemon) last month and forgot to review it (seems common lately). This is a common theme for SF books - near future, add some mild advances, go mine asteroids, which is obviously a big step for humankind. Higher Education and The Billion Dollar Boy come to mind, although I seem to recall both had way more SF tech (I believe the second is mostly outside the solar system). Delta-V uses more realistic, currently available tech, and it does it in a very believable manner, with nice amounts of action and betrayal (technically a spoiler). It was quite enjoyable, and I happened to get it when I heard about the sequel, so when I finished (at about 2 a.m., I believe), I happily went to buy the sequel. Which was when I realized it was only on pre-sale, 2 months away. :-( Oh, well, it should be available next month, at least...