Tower Wars - PC Game Review

Tower Wars is another 3D Tower Defense game. I can't say that there is much distinctive about this one, but it does have a "reverse" TD built in.

In the general game, you have to build towers to stop the enemies. The game is built so that you can use mazes to slow down the advance, as well as enable towers to do damage on both sides. You have the typical tower types - arrow, cannons, bombs, fire, electrical, etc. Towers can be upgraded and sold.

Meanwhile, you should be deploying you own armies to destroy the enemy castle. You have an interesting mix of soldiers, including grunts, healers, shield, etc. These are unlocked for money (both gold and battle points, which you get by having soldiers in enemy areas). You have a ton of small upgrades for units, including health, armor, etc as well as deployment helpers, such as extra slots and the ability to release soldiers faster.

This game mode is multiplayer only - I'm really not sure why. The game does create towers in the tutorial, and I imagine that this could scripted well enough - how much would it need to react to your moves?

For single player, there is only a second mode called Classical TD, where you don't release armies.

Graphics for the game are quite detailed and very good, and music and sound are OK.

I did miss a way to speed up the game in Classical TD. Maybe because of that, the gameplay for me was mostly boring. I usually don't play multiplayer, so the game ends up being completely generic TD, and not any fun.

Not recommended.

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