Beep Review
Beep is a neat 2D platform game, with plenty of simple physics puzzles.
I've only played the demo. The graphics are pleasant enough, although I've seen a lot of texture artifacts (banding, flickering transparency and the like), and tends toward the cute, like the sounds. Those are borderline annoying, however.
The starting gaming sequence (as well as between levels) seems mostly pointless - you just point and click a ship to get to the levels. It looks cute enough, but gameplay-wise, you could just as well have a list of levels and do an animation.
Then you have the main levels, where you jump (a lot - it IS a platform game), shoot and move objects around. To move objects around, you just drag them using your anti-gravity tool (which does remind me of Half-Life 2).
There are a few kinds of puzzles that use this, such as jumping puzzles (move objects to get a height), sliding platform puzzles, etc.
Overall, I didn't enjoy it. There was just not enough fun on the demo levels, and it felt more like a shore to get to the good stuff - which unfortunately never came before it ended.
If you think you might like it, grab the demo and try it yourself.
I've only played the demo. The graphics are pleasant enough, although I've seen a lot of texture artifacts (banding, flickering transparency and the like), and tends toward the cute, like the sounds. Those are borderline annoying, however.
The starting gaming sequence (as well as between levels) seems mostly pointless - you just point and click a ship to get to the levels. It looks cute enough, but gameplay-wise, you could just as well have a list of levels and do an animation.
Then you have the main levels, where you jump (a lot - it IS a platform game), shoot and move objects around. To move objects around, you just drag them using your anti-gravity tool (which does remind me of Half-Life 2).
There are a few kinds of puzzles that use this, such as jumping puzzles (move objects to get a height), sliding platform puzzles, etc.
Overall, I didn't enjoy it. There was just not enough fun on the demo levels, and it felt more like a shore to get to the good stuff - which unfortunately never came before it ended.
If you think you might like it, grab the demo and try it yourself.
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