Shareware Heroes - Book Review
Shareware Heroes, by Richard Moss, covers what was called shareware for many years, specially on the games area. I found out about the book because one of the game authors interviewed (Thomas Warfield) is a friend on FB. I used to be an ASP member for many years (not a game developer, though, and I still sell my "shareware" today), and I talked to him there, as well as several others that appear in the book. I also used BBSs and the web in the 90s, so this was a very interesting trip down the memory lane for me. Lots of details about products I used, and how they happened. I agree in part with the author's conclusion - in a way, the core of shareware (free games where you pay for extra content) certainly has a big part of the market today. But of course, the "share" part is now meaningless, since it is trivial to download anything you want in minutes (if not seconds).