Volantia Demo Review - PC Game Review
Volantia is a new game in the Humble Bundle Trove - a bunch of original games only available for subscribers to Humble Bundle Monthly.
It is an interesting strategy game. The really different point is that the terrain comes to you in pieces, which you must connect to the existing terrain. The idea is interesting, but with the weird shapes it can be very annoying. Later one you can find single tile islands, which helps somewhat.
The game is described as greenpunk - a lot of the tech is manifested in the form of trees, which extract various resources.
There is also a tech tree, which adds a lot of other units to the game. I'd say a little too much - even after a small game there is a ton of stuff to keep track of.
The tutorial and indicators are pretty good, though - there are visual warnings when a building/tree isn't properly connected, needs water, etc.
Connecting things is a little hard - roads only connect to themselves, and not through the buildings. That and the crazy shapes of islands can make it hard to keep everything connected.
Overall, it seems very nice for a demo. If I was told it was the finished product I'd certainly believe it, although the lack of configuration options was weird.
Good luck for the developers in further development!
Update: I finished a play of the game. Took a little over an hour. I really liked it. Got a little problem with a save game that wouldn't load, though.
I don't think there is enough variety that it would really be worth playing again. I might if there are updates to the game.
It is an interesting strategy game. The really different point is that the terrain comes to you in pieces, which you must connect to the existing terrain. The idea is interesting, but with the weird shapes it can be very annoying. Later one you can find single tile islands, which helps somewhat.
The game is described as greenpunk - a lot of the tech is manifested in the form of trees, which extract various resources.
There is also a tech tree, which adds a lot of other units to the game. I'd say a little too much - even after a small game there is a ton of stuff to keep track of.
The tutorial and indicators are pretty good, though - there are visual warnings when a building/tree isn't properly connected, needs water, etc.
Connecting things is a little hard - roads only connect to themselves, and not through the buildings. That and the crazy shapes of islands can make it hard to keep everything connected.
Overall, it seems very nice for a demo. If I was told it was the finished product I'd certainly believe it, although the lack of configuration options was weird.
Good luck for the developers in further development!
Update: I finished a play of the game. Took a little over an hour. I really liked it. Got a little problem with a save game that wouldn't load, though.
I don't think there is enough variety that it would really be worth playing again. I might if there are updates to the game.
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