Mechromancer Pack: Borderlands 2 DLC - Game Review

Today the Mechromancer pack for Borderlands 2 was released.

Fortunately (and because of the bonuses), I got Borderlands 2 on pre-order, so I got it for free.

I have to say that I was a bit bored after a few hours playing as the siren. The power is simply too lame before upgrades - you freeze a single enemy for a few seconds. That is it.

Now, the Mechromancer Deathtrap robot is just devastating. I'm not sure if they did it on purpose, to sell the DLC, but it can take several enemies by itself, using a combination of melee and ranged electrical attacks.

The whole game seems a lot easier. And some of the skills seem to reflect that - some of the first options on the left skill screen (Best Friends Forever) include health recharge on full gun magazine and bullets reflecting on walls having a chance to hit an enemy (with reduced damage).

Overall, a great addition to the game, and I recommend using it.

BTW, if after you get to level 5 you could start new characters at level 5 (and thus with the distinctive class skill) that would be great... Redoing the lame grinder missions from the start again was a bit annoying.

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