Path to War PC Review
Path to War is a DLC add-on for Red Faction: Armageddon . It takes place just before the start of the game.
Path to War consists of 4 new levels.
In the first you use a flyer - as one of the cultists - to destroy the Red Faction base in preparation to the attack on the terraformer. Mostly boring and annoying.
The second mission takes place entirely on a tank, and is pretty much as bad as the first.
The third mission is, thankfully, on foot as Darius Mason again. It introduces the shard gun, which grabs pieces of stuff around you and throws them at your enemies. Trust me, that sounds much better than it actually is.
On the fourth mission you hunt down and kill the cultist you played as on the first mission. It is by far the best, and very near the regular game. You also get a new weapon, the sharpshooter, which shoots metal spikes that can impale your enemies.
Overall, I couldn't possibly recommend this. It is very very weak and also very short - which I'm not sure if that is a pro or a con.
2/5 Stars.
Path to War consists of 4 new levels.
In the first you use a flyer - as one of the cultists - to destroy the Red Faction base in preparation to the attack on the terraformer. Mostly boring and annoying.
The second mission takes place entirely on a tank, and is pretty much as bad as the first.
The third mission is, thankfully, on foot as Darius Mason again. It introduces the shard gun, which grabs pieces of stuff around you and throws them at your enemies. Trust me, that sounds much better than it actually is.
On the fourth mission you hunt down and kill the cultist you played as on the first mission. It is by far the best, and very near the regular game. You also get a new weapon, the sharpshooter, which shoots metal spikes that can impale your enemies.
Overall, I couldn't possibly recommend this. It is very very weak and also very short - which I'm not sure if that is a pro or a con.
2/5 Stars.
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