Everspace is a roguelike space fighter game. I imagine that sound weird, but the roguelike elements came from how the game is structured - you jump into different areas of space, which can have lots of things for you to loot, dangerous enemies, or anything in between. It also has an element that I've seen a few times that I really like - while you WILL die a lot, some stuff passes between game runs. That includes, among others, credits and blueprints. Credits can be used to buy perks between launches (although you MUST use all your credits before start), which add tons of things, including the ability to have more guns, other ship types, engine power, loot, etc. Blueprints can be used to craft stuff such as guns, shields, mods and other items. There is also a lot of looting, both for credits, blueprints (which are kind of rare) and other elements that are used for crafting. Gunfights are fun enough, with some strategy elements - for example, some guns are good against s...